Fit to Material finds the first eligible bitmap in the Decal’s material shader while Fit to Bitmap can set the aspect ratio based on any file from disk Fit to Mask only works when there is a texture in the mask slot. All three ensure that the Decal aspect ratio matches the one of the corresponding image file. Clicking on the button shows a menu with three possible actions - Fit to Mask, Fit to Material and Fit to Bitmap. Decal ‘Auto Resize’ button is implemented.An issue causing incorrect transparency of some Enscape assets is resolved.The conversion and rendering of emissive Enscape materials is improved.This fixes many visual artifacts when rendering both Enscape materials and assets An issue leading to incorrect transfer function of normal map textures in specific Enscape materials is resolved.Improved performance when loading and rendering Enscape assets in V-Ray.The synchronization is done by manually performing the ‘Apply Enscape Settings’ action from the V-Ray / Tools menu This helps with matching Enscape’s environment and illumination - Sunlight, Sky, and Camera exposure. Some of Enscape’s visual settings can now be transferred to V-Ray.Added support for the new adjustable assets introduced in Enscape 3.5.Download V-Ray for Rhino Enscape compatibility (Chaos bridge)
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